Crywolf Fortress is located southeast of the Valley of Loren. It is an advanced fortress, against the walls of which the union of humans and elves is fighting the forces of Kundun. The geographical features of the location gave it a natural advantage in defense, turned it into a key strategic area.
Thus, the Kundun forces were stalled and deprived of the opportunity to go north. In light of this, Kundun ordered his troops, led by Balgass, to take over the Crywolf fortress to break through the last line of defense of the MU Online continent.
Any Mu Online character (above level 200), Magic Gladiator or Dark Lord (above level 133) can take part in the defense.
To get to Crywolf, you need to use the teleport on the M key to the location of Crywolf. Then you need to walk (left up) to the fort.
Battle for crywolf
- At the beginning of the battle, the peace zone inside the fortress will become a war zone. Players will not be able to use the Personal Store and NPCs during the battle.
- If during the battle the protector character is killed, he will be reborn in the center of the fortress.
timetable
- Balgass gathers strength and attacks the fortress every day at: Saturday at 18:20 .
- The battle lasts 30 minutes .
- The goal of the battle is to withstand the end of the siege or destroy the Balgass.
Statue of the sacred wolf
- This incredibly huge guard statue was created by the ancient forces of the elves and is powerful enough to protect itself from evil spirits and restrain the Kundun army.
- Twice a week, the sculpting forces are weakening and the attackers led by Balgass try to attack at this time convenient for them.
- Around the statue there are 5 altars serving for protection. If they are destroyed, the statue will lose its ability to defend the Crywolf fortress.
Altar
- These altars protect and give strength to the statue, but only elves can nourish them with their energy.
- The fact that when the altars are destroyed, the statue loses its defensive abilities makes them the main target for attacks by the hordes of Balgass.
- Successful completion of the battle will depend on the ability of players to protect the altars and elves, which give strength to the statue.
- Without a single elf on the altars, the battle is automatically considered lost!
Elf Requirements
- Up to five Muse Elf / High Elf characters of level 350 and above can stand on the altars.
- When Muse Elf is actively connected to the altar, all other player actions are ignored - the character will not be able to move, attack, etc.
- No more than 2 attempts to stand on each altar are allowed. This takes 2 minutes at the beginning of the battle.
- Cancellation of contact with the altar may be caused by:
- - The movement of the character with the active connection to the altar.
- - The death of a character in contact with the altar.
- The vitality of the statue is the sum of the health (HP) of elves on the altars. That is, the more elves came into contact with the altars, the more they strengthened the statue. When reducing the HP of a character on the altar, the protection of the wolf statue also decreases.
Battle outcome
Victory conditions
- 1 or more altars remain, and the statue of the wolf is protected at the end of the battle.
- Balgs powders.
Defeat conditions
- All altars are destroyed and contact is not maintained until the end of the battle.
- Balgass is not defeated.
Points rewards
- Individual rewards.
- Additional experience (except experience with killed monsters) depending on the number of participants in the battle.
- Different rewards to the participants of the battle depending on the received Kill Points.
- Extra Kill Points to the character who struck the last fatal blow.
- Elves surviving in contact with the altar receive an additional 6,000 Kill Points.
Kill Points with monsters and experience bonus
Reward for raid participants in case of victory
- For active on event: Goblin Points, Vip Silver, Craft Valutes
- Balgass: +Goblin Points, Vip Silver , Items
Reward for the entire server in case of victory
- All monsters will become weaker.
- The life of monsters on the entire MuOnline server will decrease by 10%.
- When boiling in the Chaos Machine and mixer, the success rate increases by 10%.
Punishment for the entire server in case of defeat
- All NPC vendors will be removed from Crywolf. The urban peace zone will turn into a war zone.
- Monsters will become stronger.
- The chance of falling stones on the entire server will decrease.
- Server experience will be reduced by 15% of the normal value.