Special sets of items, distinguished by improved parameters and unique set options. Ancient items are an important aspect for players, as they have additional options and can significantly improve the character.
An important point on our server is the complete reworking of the ancient options. All of them have been updated and brought to modern standards and requirements of the game. This means that the ancient options are now more balanced and have greater significance in the gameplay.
In order to receive the full bonuses of the ancient sets, players need to have Ancient status on all 5 items (on 4 items for MG and RF), for the final sets only 3 Ancient items are required, for jewelry you need a ring + necklace, for the Rune set - a weapon and a ring (or arrows in the case of an elf)
Farw Ring of Ice + Pend of Lightning |
Wizardy Damage 13-17% Critical damage 16-20% |
Garrosh Ring of Fire + Pend of Wind |
Reduce damage to you 11-15% Dodge Rate 11-15% |
MecrurialX Ring of Earth + Pend of Ice |
Damage 13-17% Critical damage 16-20% |
Guldan Ring of Poison + Pend of Fire |
HP/SD/DEF when using shields 21-30% SD 16-25% |
Titan Ring of Magic + Pend of Ability |
Combo Damage 31-40% Stun rate 2% |
Imperial Ring of Wind + Pend of Water |
Anti-Damage Decrease rate 6-10% Stun rate 2% |
Expert sets: Auriel(SM) Malthael(BK) Kalki(ELF) Mercurial(MG 4 items) Raphael(DL) Uriel(SUM) Kael(RF 4 items) |
Max HP 2-6% Defense 2-6% Damage / Wiz Damage 2-6% Critical Damage Rate 1-2% Excellent Damage Rate 1-2% Life Steal 2-3% |
Elite sets: Itherael(SM) Tyrael(BK) Bazyl(ELF) Michael(MG 4 items) Lucifer(DL) Gabriel(SUM) Imperius(RF 4 items) |
Max HP 3-7% Defense 3-7% Damage / Wiz Damage 3-7% Critical Damage Rate 1-2% Excellent Damage Rate 1-2% Life Steal 2-3% |
Mythical sets: Talrash(SM) Baals(BK) Dumah(ELF) Penta(MG 4 items) Wicca(DL) Galerians(SUM) Alduin(RF 4 items) |
Max HP 4-8% Defense 4-8% Damage / Wiz Damage 4-8% Critical Damage Rate 1-2% Excellent Damage Rate 1-2% Life Steal 2-3% |
Legendary sets: Azazel(SM) Hamon(BK) Haguel(ELF) Diablo(MG 4 items) Dante(DL) Kapongo(SUM) Odin(RF 4 items) |
Max HP 5-9% Defense 5-9% Damage / Wiz Damage 5-9% Critical Damage Rate 1-2% Excellent Damage Rate 1-2% Life Steal 2-3% |
Immortal sets: Dudael(SM) Mephisto(BK) Neshiyyah(ELF) Angel(MG 4 items) Infinity(DL) Aeneid(SUM) Thor(RF 4 items) |
Max HP 6-10% Defense 6-10% Damage / Wiz Damage 6-10% Critical Damage Rate 2-3% Excellent Damage Rate 2-3% Life Steal 2-3% |
Rune sets (3 items for all classes) |
Max HP 6-10% Wiz Damage 7-11% Damage 7-11% Critical Damage Rate 3-4% Excellent Damage Rate 3-4% Life Steal 4-5 |
Rune A sets (3 items for all classes) |
Max HP 7-11% Wiz Damage 8-12% Damage 8-12% Critical Damage Rate 3-4% Excellent Damage Rate 3-4% Life Steal 4-5% Increase Limits 4-6 |
Rune B sets (3 items for all classes) |
Max HP 8-12% Wiz Damage 9-13% Damage 9-13% Critical Damage Rate 4-5% Excellent Damage Rate 4-5% Life Steal 4-5% Increase Limits 5-7 |
Rune C sets (3 items for all classes) |
Max HP 9-13% Wiz Damage 10-14% Damage 10-14% Critical Damage Rate 5-6% Excellent Damage Rate 5-6% Life Steal 4-5% Increase Limits 6-8 |
Teseract (SM/MG) Rune Inferno Staff + Ring of Earth |
Damage / Wiz Damage 2-6% Critical Damage 2-6% Excellent Damage 2-6% |
Ebonium (BK) Rune Cynetic Sword +Ring of Ice |
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Psy (ELF) Rune Quantum bow + Rune Arrows |
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Dream (MG) Rune Infinity Sword + Ring of Magic |
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Crone (DL) Rune Cerberum Scepter +Ring of Wind |
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Discort (SUM) Rune Infinity Staff + Ring of Fire |
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LSD (RF) Rune Tyberium Hand + Ring of Poison |
You can get a classic ancient item in several places, for example, from the Fire Golem in various locations, such as Land Of Trials and Island; get as a reward for Chaos Castle; drop from some elite minions in Holy Arena.
Another way to get Ancient status is to use a special stone Jade of Ancient.
The enchantment level of Ancient items plays an important role in their effectiveness. The higher the enchantment level, the higher the percentage of improvement of ancient options!
Ancient items can have Exe status.
Wizardy Damage and Damage on the server are EQUALIZED (they give their bonus equally for both mages and physical fighters). If two options are indicated separately on an item, their values are added together!
The higher the sharpening level, the higher the percentage of improvement of ancient options!