For the convenience of each player, an improved panel of characteristics has been introduced on the server, allowing you to learn everything about your character in a convenient format, divided into groups. Such a panel allows you to see the necessary vector for progress and understand how close the player is to the limits in pumping.
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You can open the characteristics panel with the C key | ||
Minimize | ||
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The window can be reduced to the classic view or expanded completely in one click | |
Control | ||
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The extended version includes grouping by sections, the buttons at the top of the panel are responsible for switching between tabs Statistic - general information and options Resists - resistance to the elements Bonus - displays all active additional character boosts from a variety of systems Progress - shows the overall progress Aspects - tab with Aspects |
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Skills | ||
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Skills are located on the right side of the window Increase defense,hp,sd Absorb damage |
Name | Description |
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Skill% Damage | Increases skill damage in %, grows from the main stat |
Limit Damage | Current limit damage, above this figure the normal type of damage does not rise, it grows from Grand reset, Hero reset, professional level, some options |
Defense | Defense, the damage number that is subtracted from the enemy's damage when attacking you |
Excellent Damage Rate | Exe Damage Chance |
Critical Damage Rate | Critical Damage Rate |
Double Damage Rate | Double Damage Chance |
Ignor Defense Rate | Chance to ignore enemy defense |
Accuracy Rate | Accuracy |
Dodge Rate | Evasion |
Reflect Damage % | Reflect damage to the enemy |
Damage Decrease | Damage Decrease in % |
Block Rate | Chance to completely block an enemy's attack |
Life Steal | HP and SD Vampirism when attacking |
Percent Damage | % damage based on HP enemy |
Anti Damage Decrease | Decreases the target's Damage Decrease option |
Anti Critical Damage Rate | Decreases the attacker's Critical Damage Rate chance |
Anti Excellent Damage Rate | Decreases the chance of Excellent Damage Rate for the attacking enemy |
Anti Double Damage Rate | Decreases the chance of Double Damage Rate for the attacking enemy |
Anti Ignor Damage Rate | Decreases the chance of Ignor Damage Rate for the attacking enemy |
Anti Reflect Rate | Decreases enemy Reflect |
Power Crit 165 | Passive skill in the build system, critical chance at 165% damage |
Power Crit 300 | Passive skill in the build system, critical chance at 300% damage |
Power Crit + Stun | Passive skill in the build system, critical chance for 165% damage + Stun target |
Power Crit + Vampiric | Passive skill in the build system, critical chance for 165% damage + Vampirism from the target |
Gear Score | Equipment rating |
Power Score | Pumping rating |
Element | Effects |
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Ice | Ice resistance, decreases the chance to freeze, decreases the chance of being stunned, decreases damage from Ice skills |
Poison | Poison resistance, decreases the chance to be poisoned, decreases the chance to clear buffs, decreases damage from Poison skills |
Light | Lightning resistance, decreases the chance to be pushed back by Light skills, decreases the chance of mana burnout, decreases damage from Light skills |
Fire resistance, reduced damage from Fire skills | |
Earth | Earth resistance, reduced chance of being knocked back by Earth skills, reduced damage from Earth skills |
Wind | Resistance wind, reducing damage from Wind skills |
Water | Water resistance, reducing damage from Water skills |
Bonus | Description |
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[Achiv] Damage % | Bonus damage received for completing achievements |
[Achiv] Defense % | Bonus defense received for completing achievements |
[Achiv] base HP base SD % | Bonus base HP and SD received for completing achievements |
[Achiv] Exce. Dmg rate % | Bonus chance of exe crits received for completing achievements |
[Achiv] Crit. Dmg rate % | Bonus crit chance received for completing achievements |
[Buff] Guild % | Bonus to SD and HP received for guild buff |
[Buff] Vote % | Bonus to SD and HP received for voting |
[Buff] Gens % | Bonus to SD and HP received for gens quests |
[Buff] Main Quest % | Bonus to damage, SD and HP received for main quests |
[Rune Quest] Base Damage % | Damage bonus received from Rune quests |
[Rune Quest] Base Defense % | Defense bonus received from Rune quests |
[Rune Quest] Critical Damage % | Bonus to damage for crits received for Rune quests |
[Rune Quest] Exellent Damage % | Bonus to damage for EXE crits received for Rune quests |
[Rune Quest] Double Damage % | Bonus to damage for double damage received for Rune quests |
[Rune Quest] Ignor Defense Damage % | Bonus to damage from ignoring defense received for Rune quests |
[Rune Quest] Reflect Damage % | Bonus to reflect received for Rune quests |
[Rune Quest] Experience % | Bonus to exp received for Rune quests |
[Rune Quest] Drop % | Bonus to drop received for Rune quests |
[Rune Quest] Base HP % | Bonus to HP received for Rune quests |
[Rune Quest] Base SD % | SD bonus received from Rune quests |
[Other] Bonus Defense % | Total defense bonus received from different sources |
[Other] Bonus HP % | Total bonus to HP received from different andsources |
[Other] Bonus SD % | Total bonus to SD received from different sources |
[Other] Total Damage bonus % | Total bonus to damage received from different sources |
[TDM Buff] Damage,HP,SD % | Bonus to damage,hp,sd received for victories in TDM events |
[Proff Level] Damage,HP,SD % | Bonus to damage,hp,sd received for pumping the proff level |
[Proff Level] Exp,Zen % | Bonus to exp and zen received for pumping the prof level |
[Proff Level] Craft,Jewels Rate % | Bonus to the chance of crafting and inserting stones received for pumping the prof level |
[Proff Level] Limit Damage Bonus % | Bonus to the damage limit received for pumping the prof level |
The distribution of stats in the characteristics panel has been improved, and their reset is also available.
Under each stat, you can see what exactly the stat gives for the current character class.